August 2024 - Crits, snow and bears! Oh my!
Realms & Ruins: Abencor » Devlog
Another month in the books and summer is nearly over. A good bit of my work involved merging my demo build with the main build, making sure everything connected and worked correctly. I finished building the under water biomes and started building out the surrounding area/region that involves the demo dungeon.
- Merged scripts, audio/music, tiles, character models and other related assets from demo build to main build
- Coral Cave map and underwater city created
- Added spawns to coral cave, kelp forest, ship graveyard
- Adjusted lighting on multiple maps to better fit the theme/biome
- Changed entry points to most underwater areas ('zone ins'), changing the overall layout of the underwater biome
- Refactored shield block skill to be more efficient/make more sense under the hood
- Created player journal system for in-game note taking
- Modified damage logic formula to calculate dex and have a % chance to critically hit! Crits are now in the game.
- Fixed some navigation in crypts
- Bears now exist in Ivywood
- Added stats, animations and placement/spawns of bears
- Re-scripted several doors to be more efficient
- Made an underwater city
- Began work on north Ivywood and the northern, snowy/frozen region of the game (3 maps, more to come)
Until next time and don't forget to wishlist on Steam!
https://store.steampowered.com/app/2467200/Realms_and_Ruins_Abencor/
Realms & Ruins: Abencor
A 90's inspired, grid based cRPG!
Status | In development |
Author | Realms&Ruins |
Genre | Role Playing, Adventure |
Tags | Dungeon Crawler, Fantasy, First-Person, grid-based, Indie, Pixel Art, Retro |
Languages | English |
More posts
- December 2024! Light at the end of the tunnel (for the MQ!), New Art, bug fixes...16 days ago
- November 2024! Footsteps, more heat, new assets, fast travel beginnings39 days ago
- October 2024 - Burn baby burn!77 days ago
- September 2024: Volcanoes and fire!Sep 03, 2024
- July 2024 - Game Convention and more!Jul 09, 2024
- June 2024 Update! Things are going swimminglyJun 08, 2024
- May 2024! Post DC2024 Jam - Balance fixes, monsters, new dungeonMay 02, 2024
- April 2024! Final pass on "mid-way" point, playtests, dungeon crawler jam 2024Apr 07, 2024
- March 2024! Skill system, UI enhancements and more!Mar 10, 2024
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