June 2024 Update! Things are going swimmingly
Realms & Ruins: Abencor » Devlog
Hey everybody! Here's my update for the past month! Lot's of work done, lots more to do!
- Created a new tile
- Built out Sea Cave, including unique dungeon mechanic. Walls/ceilings are still needed
- Completed animations on water objects
- Began initial underwater biome map creation. (more to come)
- Built out Sea Cave, including unique dungeon mechanic. Walls/ceilings are still needed
- Added turrets to Bastion of the Prism (a previously broken engine feature)
- Raised the roof on certain rooms in Bastion of the Prism to fit bigger baddies
- Fixed Shock projectile to remove itself
Shock projectile now plays a shock sound on hitSound is too disruptive, and has been removed- Added an exit to Bastion of the Prism
- Created boss for sea cave, including animations and special attacks/boss mechanics
- Updated weeks worth of internal development documentation
- Redid sea cave map with new tiles to be less monotonous
- Created an debuff system, where visual feedback (outside of message log) shows when you are poisoned, stunned, etc
- Modified wolf pelt sell price
- HP bar is now draggable
- Selling items now rounds the value to a nice whole number
- Completed quest scripting that allows access to the underwater biome
- Implemented the basics for a multi save system, including UI and hotkey shortcuts to allow multiple saves (saves write to user appdata folder)
- Created some unique treasures for the sea cave
- Modified UI to show HP and MP bar
- Added a "special" ability tab on the ability UI
- Added an additional map to the sea cave
- Created a new tile
- Redid sea cave map with new tiles to be less monotonous
- Completed animations on water objects
- Began initial underwater biome map creation (more to come)
That's it for this month! Keep following for more and don't forget to wishlist on steam!
https://store.steampowered.com/app/2467200/Realms_and_Ruins_Abencor/
Realms & Ruins: Abencor
A 90's inspired, grid based cRPG!
Status | In development |
Author | Realms&Ruins |
Genre | Role Playing, Adventure |
Tags | Dungeon Crawler, Fantasy, First-Person, grid-based, Indie, Pixel Art, Retro |
Languages | English |
More posts
- December 2024! Light at the end of the tunnel (for the MQ!), New Art, bug fixes...16 days ago
- November 2024! Footsteps, more heat, new assets, fast travel beginnings39 days ago
- October 2024 - Burn baby burn!77 days ago
- September 2024: Volcanoes and fire!Sep 03, 2024
- August 2024 - Crits, snow and bears! Oh my!Aug 05, 2024
- July 2024 - Game Convention and more!Jul 09, 2024
- May 2024! Post DC2024 Jam - Balance fixes, monsters, new dungeonMay 02, 2024
- April 2024! Final pass on "mid-way" point, playtests, dungeon crawler jam 2024Apr 07, 2024
- March 2024! Skill system, UI enhancements and more!Mar 10, 2024
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